This will go back to the timeline of SoulCalibur 1 and 2, and we also wanted to go back to Soul Edge, but with some new interpretations for players to experience. That's why we tried very hard to include two separate story modes As we expected, the important takeaway was that a lot of players enjoyed the single-player modes. We had many discussions and did lots of analysis. Okubo: When we started development on SoulCalibur VI, we revisited all the titles from the past. GameSpot: Can you summarize your approach to SoulCalibur VI's story modes? (The following interview has been edited for flow and clarity.) Now Playing: SoulCalibur 6 Network Test Live Gameplay
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